> For the complete documentation index, see [llms.txt](https://lfbknowledgebase.co.uk/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://lfbknowledgebase.co.uk/firefighter-hub/uniform-hub.md).

# Uniform Hub

{% hint style="warning" %}
**Please Note:** these uniforms have been made using the **MP Ped Customisation** method. If using **Ped Customisation**, please +1 to each EUP number.
{% endhint %}

## Standard Uniform

<details>

<summary>Red Station Uniform</summary>

**Uses:** to be worn within stations.

> **Masks:** 0
>
> **Upper Body:** 11
>
> **Lower Body:** 49
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 266
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 104
>
> **Badges & Logos:** 0
>
> **Shirt Overlay & Jackets:** 121
>
> **Hats & Helmets:** N/A

<figure><img src="https://2602916025-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUmIWuwQ10o5bxmak5sZL%2Fuploads%2F1b6wUtNKtBuWFMOzrSpv%2Fimage.png?alt=media&amp;token=ed07cf59-a427-4156-b186-c6e01774880e" alt=""><figcaption></figcaption></figure>

</details>

<details>

<summary>Navy Station Uniform</summary>

**Uses:** to be worn within stations, or within formal settings.

> **Masks:** 0
>
> **Upper Body:** 11
>
> **Lower Body:** 49
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 266
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 104
>
> **Badges & Logos:** 0
>
> **Shirt Overlay & Jackets:** 120 (texture matching rank)
>
> **Hats & Helmets:** N/A

<figure><img src="https://2602916025-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUmIWuwQ10o5bxmak5sZL%2Fuploads%2FbO9zZBqzBzy3QwVjsT6k%2Fimage.png?alt=media&amp;token=5e966a1b-f00a-40e1-9cc8-17351d99708f" alt=""><figcaption></figcaption></figure>

</details>

<details>

<summary>Half Turnout Gear</summary>

**Uses:** to be worn to and from calls in the appliance, and can be used within stations.

> **Masks:** 0
>
> **Upper Body:** 0
>
> **Lower Body:** 50
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 2
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 104
>
> **Badges & Logos:** 0
>
> **Shirt Overlay & Jackets:** 121
>
> **Hats & Helmets:** N/A

<figure><img src="https://2602916025-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUmIWuwQ10o5bxmak5sZL%2Fuploads%2F1Ixkk3WmLHSdSV490nVc%2Fimage.png?alt=media&amp;token=70228351-cd84-4553-afe3-d9aeee78027f" alt=""><figcaption></figcaption></figure>

</details>

<details>

<summary>Turnout Gear</summary>

**Uses:** to be worn at incidents requiring basic PPE.

> **Masks:** 0
>
> **Upper Body:** 21
>
> **Lower Body:** 50
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 2
>
> **Scarfs & Chains:** 41
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 0
>
> **Badges & Logos:** 5 (texture matching rank)
>
> **Shirt Overlay & Jackets:** 4
>
> **Hats & Helmets:** 18 (texture matching rank)

<figure><img src="https://2602916025-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUmIWuwQ10o5bxmak5sZL%2Fuploads%2FyNnAnn1fi0TQbxmcEFlh%2Fimage.png?alt=media&amp;token=2f70fb92-4432-411e-8c12-a20d7261254d" alt=""><figcaption></figcaption></figure>

</details>

<details>

<summary>Turnout Gear With Harness</summary>

{% hint style="warning" %}
**This gear should only be used upon the request of a Turntable Ladder Operator.**
{% endhint %}

**Uses:** to be worn whilst in the cage of a turntable ladder.

> **Masks:** 0
>
> **Upper Body:** 11
>
> **Lower Body:** 50
>
> **Bags & Parachutes:** 10
>
> **Shoes:** 2
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 88
>
> **Body Armor & Accessory:** 104
>
> **Badges & Logos:** 0
>
> **Shirt Overlay & Jackets:** 121
>
> **Hats & Helmets:** 18 (texture matching rank)

</details>

<details>

<summary>Turnout Gear With Hi Vis</summary>

**Uses:** to be worn at **roadside** incidents requiring basic PPE with high visibility.

> **Masks:** 0
>
> **Upper Body:** 21
>
> **Lower Body:** 50
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 2
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 13
>
> **Badges & Logos:** 5 (texture matching rank)
>
> **Shirt Overlay & Jackets:** 4
>
> **Hats & Helmets:** 18 (texture matching rank)

<figure><img src="https://2602916025-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUmIWuwQ10o5bxmak5sZL%2Fuploads%2F5WX6TqO8Wu1aye4nDooV%2Fimage.png?alt=media&amp;token=0c5d0c81-ebdf-42a3-9d31-aba5cbad405d" alt=""><figcaption></figcaption></figure>

</details>

<details>

<summary>Turnout Gear With BA Stowed</summary>

**Uses:** can be worn at incidents that require BA usage, whilst being briefed.

> **Masks:** 5
>
> **Upper Body:** 21
>
> **Lower Body:** 50
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 2
>
> **Scarfs & Chains:** 41
>
> **Shirt & Accessory:** 46
>
> **Body Armor & Accessory:** 15
>
> **Badges & Logos:** 5 (texture matching rank)
>
> **Shirt Overlay & Jackets:** 4
>
> **Hats & Helmets:** 18 (texture matching rank)

</details>

<details>

<summary>Turnout Gear With BA</summary>

**Uses:** to be worn at incidents that require BA usage, whilst operating in low oxygen environments.

> **Masks:** 5
>
> **Upper Body:** 21
>
> **Lower Body:** 50
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 2
>
> **Scarfs & Chains:** 41
>
> **Shirt & Accessory:** 45
>
> **Body Armor & Accessory:** 15
>
> **Badges & Logos:** 5 (texture matching rank)
>
> **Shirt Overlay & Jackets:** 4
>
> **Hats & Helmets:** 18 (texture matching rank)

</details>

## Specialised Uniform

<details>

<summary>Fire Rescue Unit</summary>

**Prerequisites:** FRU Skills Qualification.

> **Masks:** 0
>
> **Upper Body:** 21
>
> **Lower Body:** 50
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 2
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 13 (texture #2)
>
> **Badges & Logos:** 5 (texture matching rank)
>
> **Shirt Overlay & Jackets:** 4
>
> **Hats & Helmets:** 19 (texture matching rank)

<figure><img src="https://2602916025-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUmIWuwQ10o5bxmak5sZL%2Fuploads%2FWfbyjjj2DUuOTvJLYDPT%2Fimage.png?alt=media&amp;token=dc3852d6-db4c-4b34-b33c-c365d3e76b40" alt=""><figcaption></figcaption></figure>

</details>

<details>

<summary>Water Rescue Level 1 and 2</summary>

**Prerequisites:** Water Rescue Level 1 & 2 Qualification.

> **Masks:** 0
>
> **Upper Body:** 11
>
> **Lower Body:** 50
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 2
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 85 (texture #2)
>
> **Badges & Logos:** 0
>
> **Shirt Overlay & Jackets:** 121
>
> **Hats & Helmets:** 18 (texture matching rank)

</details>

<details>

<summary>Hazardous Materials </summary>

**Prerequisites:** Substantial firefighter **and** HazMat FRU on scene.

> **Masks:** 0
>
> **Upper Body:** 393
>
> **Lower Body:** 391
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 324
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 0
>
> **Badges & Logos:** 0
>
> **Shirt Overlay & Jackets:** 64
>
> **Hats & Helmets:** N/A

</details>

<details>

<summary>BA Entry Control Operative </summary>

**Prerequisites:** BA Entry Control Operator Qualification.

> **Masks:** 0
>
> **Upper Body:** 21
>
> **Lower Body:** 50
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 2
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 14 (texture #1)
>
> **Badges & Logos:** 5 (texture matching rank)
>
> **Shirt Overlay & Jackets:** 4
>
> **Hats & Helmets:** 19 (texture matching rank)

<figure><img src="https://2602916025-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUmIWuwQ10o5bxmak5sZL%2Fuploads%2Ff20W968ws0rEMkOmfWFO%2Fimage.png?alt=media&amp;token=0ad09f74-8860-4d55-b6df-a9cd2f71057e" alt=""><figcaption></figcaption></figure>

</details>

<details>

<summary>Fire Investigations</summary>

**Prerequisites:** Fire Investigations Qualification.

> **Masks:** 0
>
> **Upper Body:** 21
>
> **Lower Body:** 50
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 2
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 14 (texture #8)
>
> **Badges & Logos:** 5 (texture matching rank)
>
> **Shirt Overlay & Jackets:** 4
>
> **Hats & Helmets:** 19 (texture matching rank)

<figure><img src="https://2602916025-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUmIWuwQ10o5bxmak5sZL%2Fuploads%2F37m09K96HcPbET7yUdAC%2Fimage.png?alt=media&amp;token=3a1228ee-54de-401f-b12d-abb92836af30" alt=""><figcaption></figcaption></figure>

</details>

<details>

<summary>Drone Operator </summary>

**Prerequisites:** Drone Operator Qualification.

> **Masks:** 0
>
> **Upper Body:** 21
>
> **Lower Body:** 50
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 2
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 14 (texture #12)
>
> **Badges & Logos:** 5 (texture matching rank)
>
> **Shirt Overlay & Jackets:** 4
>
> **Hats & Helmets:** 19 (texture matching rank)

<figure><img src="https://2602916025-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FUmIWuwQ10o5bxmak5sZL%2Fuploads%2FboBTTuUAPXm5MazsdYyH%2Fimage.png?alt=media&amp;token=52f119e1-ed2d-4d21-ac5f-d506475990da" alt=""><figcaption></figcaption></figure>

</details>

<details>

<summary>Universal Officer Tabards</summary>

**Prerequisites:** Officer in Charge Approval **ONLY**.

> **Masks:** 0
>
> **Upper Body:** 21
>
> **Lower Body:** 50
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 2
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 14 (see below for tabard texture numbers)
>
> **Badges & Logos:** 5 (texture matching rank)
>
> **Shirt Overlay & Jackets:** 4
>
> **Hats & Helmets:** 19 (texture matching rank)

**Tabard Numbers**

> Texture #2 - Sector Commander
>
> Texture #3 - Team Leader
>
> Texture #4 - Incident Commander
>
> Texture #5 - Safety Officer
>
> Texture #6 - Observer
>
> Texture #7 - Inter-agency Liaison Officer
>
> Texture #9 - Tactical Advisor
>
> Texture #10 - Monitoring Officer
>
> Texture #11 - Command Support
>
> Texture #13 - Fire Officer
>
> Texture #15 - Operations Commander
>
> Texture #17 - Sector 1 Commander
>
> Texture #18 - Sector 2 Commander
>
> Texture #20 - Sector 3 Commander

</details>

## Specialist Operations Group

{% hint style="warning" %}
To use these uniforms, you must be an active member of the Specialist Operations Group (SOG), and be trained in the relevant modules.
{% endhint %}

<details>

<summary>SOG Half Turnout</summary>

**Uses:** can be worn to, and from, station and calls.

> **Masks:** 10
>
> **Upper Body:** 0
>
> **Lower Body:** 46 (texture #2)
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 222
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 104
>
> **Badges & Logos:** 0
>
> **Shirt Overlay & Jackets:** 121
>
> **Hats & Helmets:** N/A

</details>

<details>

<summary>SOG Turnout</summary>

**Uses:** can be worn to, and from, station and calls.

> **Masks:** 10
>
> **Upper Body:** 201
>
> **Lower Body:** 46 (texture #2)
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 222
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 0
>
> **Badges & Logos:** 0
>
> **Shirt Overlay & Jackets:** 77 (texture matching rank)
>
> **Hats & Helmets:** 42 (texture #2, or texture #3 if a USAR Advisor)

</details>

<details>

<summary>SOG Safe Working at Heights </summary>

**Uses:** to be worn when working at heights or unstable environment.

> **Masks:** 10
>
> **Upper Body:** 11
>
> **Lower Body:** 46 (texture #2)
>
> **Bags & Parachutes:** 10
>
> **Shoes:** 222
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 104
>
> **Badges & Logos:** 0
>
> **Shirt Overlay & Jackets:** 121
>
> **Hats & Helmets:** 42 (texture #2, or texture #3 if a USAR Advisor)

</details>

<details>

<summary>SOG Safe Working at Heights (Harness)</summary>

**Uses:** to be worn when working at heights or unstable environment.

> **Masks:** 10
>
> **Upper Body:** 11
>
> **Lower Body:** 46 (texture #2)
>
> **Bags & Parachutes:** 10
>
> **Shoes:** 222
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 104
>
> **Badges & Logos:** 0
>
> **Shirt Overlay & Jackets:** 121
>
> **Hats & Helmets:** 42 (texture #2, or texture #3 if a USAR Advisor)

</details>

<details>

<summary>SOG Confined Space - BA</summary>

**Uses:** to be worn at incidents that require BA usage, whilst operating in low oxygen environments.

> **Masks:** 314
>
> **Upper Body:** 201
>
> **Lower Body:** 46 (texture #2)
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 222
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 45
>
> **Body Armor & Accessory:** 15
>
> **Badges & Logos:** 0
>
> **Shirt Overlay & Jackets:** 77 (texture matching rank)
>
> **Hats & Helmets:** 42 (texture #2, or texture #3 if a USAR Advisor)

</details>

<details>

<summary>SOG Confined Space - BA Stowed</summary>

**Uses:** can be worn at incidents that require BA usage, whilst being briefed.

> **Masks:** 314
>
> **Upper Body:** 201
>
> **Lower Body:** 46 (texture #2)
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 222
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 46
>
> **Body Armor & Accessory:** 15
>
> **Badges & Logos:** 0
>
> **Shirt Overlay & Jackets:** 77 (texture matching rank)
>
> **Hats & Helmets:** 42 (texture #2, or texture #3 if a USAR Advisor)

</details>

<details>

<summary>SOG Confined Space - Dusk Mask</summary>

**Uses:** to be worn at incidents where the air quality is low, or there is known particles in the air like dust..

> **Masks:** 367
>
> **Upper Body:** 201
>
> **Lower Body:** 46 (texture #2)
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 222
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 0
>
> **Badges & Logos:** 0
>
> **Shirt Overlay & Jackets:** 77 (texture matching rank)
>
> **Hats & Helmets:** 42 (texture #2, or texture #3 if a USAR Advisor)

</details>

<details>

<summary>SOG Water Rescue Level 3</summary>

**Uses:** to be worn on incidents that meet the Level 3 Criteria.

> **Masks:** 314
>
> **Upper Body:** 363
>
> **Lower Body:** 45
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 281
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 85 (texture #2)
>
> **Badges & Logos:** 0
>
> **Shirt Overlay & Jackets:** 114
>
> **Hats & Helmets:** 43 (texture #3)
>
> **Glasses:** 225

</details>

<details>

<summary>SOG Marauding Terrorist Firearms Attack</summary>

**Uses:** to be worn at declared MTFA incidents **ONLY**.

> **Masks:** 0
>
> **Upper Body:** 201
>
> **Lower Body:** 361
>
> **Bags & Parachutes:** 303
>
> **Shoes:** 295
>
> **Scarfs & Chains:** 361
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 249
>
> **Badges & Logos:** 0
>
> **Shirt Overlay & Jackets:** 681
>
> **Hats & Helmets:** TBC
>
> **Glasses:** 15 (texture #8)

</details>

<details>

<summary>USAR Advisor</summary>

**Uses:** to be worn by USAR Advisors **ONLY**.

> **Masks:** 10
>
> **Upper Body:** 201
>
> **Lower Body:** 46 (texture #2)
>
> **Bags & Parachutes:** 0
>
> **Shoes:** 222
>
> **Scarfs & Chains:** 0
>
> **Shirt & Accessory:** 19
>
> **Body Armor & Accessory:** 14 (texture #16)
>
> **Badges & Logos:** 0
>
> **Shirt Overlay & Jackets:** 77 (texture matching rank)
>
> **Hats & Helmets:** 42 (texture #3)

</details>


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter, and the optional `goal` query parameter:

```
GET https://lfbknowledgebase.co.uk/firefighter-hub/uniform-hub.md?ask=<question>&goal=<endgoal>
```

`ask` is the immediate question: it should be specific, self-contained, and written in natural language.
`goal` is optional and describes the broader end goal you are ultimately trying to accomplish on behalf of the user. GitBook uses it to tailor the answer towards what is most useful for that goal.

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